This plugin is help us to procedurally generate game level data
- Save tilemap procedurally
- Save Spawnning infomation procedurally
- Help the map editor save the edit information
Features
- Use String to find the
Data Table
- Clear the
Data Table
- Save a row to the
Data Table
- Remove a row from the
Data Table
- Save the
Data Table
Steps
- Create a
Blueprint Struct
and Create aData Table
with it - Use the
string
to look up theData Table
, or you can select the file yourself laterIt’s better to
right click
the file, and select theCopy Reference
- Clear the
Data Table
, if needed. Select theClear Data Table
to Clear theData Table
- Save a row to the
Data Table
byRowName
- Remove a row from the
Data Table
byRowName
- Save the update to the
Data Table